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Old Sep 22, 2006, 06:13 AM // 06:13   #1
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Default Is anyone else worried about the new salvage options?

first off lets start this by saying its not about a single person lossing there fortunes. its more along the lines of possible GW wide implications.

1. lets see we'll prolly start seeing ppl selling whites for 100k+
2. no more of a need or want for greens or collectors items
3. mass explosion in the numbers of bots and farming shops multipling thus making things even more ridiculous expensive

its a wonderfull game i love and enjoy playing it. but i see a big problem with the new type of salvage of inscriptions and not just for PvE. i see it even reaching into PvP causeing probs like with the +5 ep and Lts helm. abuses are bound to be endless. i hope im not the only one that sees the possiblities and consequences with this. and in another post someones alrdy mentions how they planned to take serious explotaion of the new salv oppertunities.

all i ask is for everyone to keep there mind open about this and during the preview post ur views here on this subjct only. NO MENTION of personal loss or that likes plzz. and mods dont delete this one its a valid point

now for the fix that should have been implemented instead of this
1. double the chance of drops for Rares and Greens like during the weekend event
2. reduceing the effect of anti farm code even slightly

now all i want is not to lose a great game due to the possiblities of what can and will most likey happen.
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Old Sep 22, 2006, 06:47 AM // 06:47   #2
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Personally I think its good that you can now put those mods on new items, I want to get weapons that look good for my warrior and I have those skins, but I would prefer it that I didnt have to switch to victo's or a droks sword whenver I have to fight anything

I wanna pimp out my req 7 shinobi blade.....
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Old Sep 22, 2006, 06:48 AM // 06:48   #3
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well an example of white would be like req 7 max damage (what ever rare skin) with the 15^50 +30 20/20

like i said its just something to keep an eye on
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Old Sep 22, 2006, 06:48 AM // 06:48   #4
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Actually this should in theory make things cheaper not more expensive.
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Old Sep 22, 2006, 06:48 AM // 06:48   #5
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Demesis, you underestimate the power of code...
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Old Sep 22, 2006, 07:16 AM // 07:16   #6
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Quote:
Originally Posted by manitoba1073
well an example of white would be like req 7 max damage (what ever rare skin) with the 15^50 +30 20/20
Huh? Since when has white (common) weapons have those kinds of stats? white weapons don't have any inherent mods aside from armor and staff (these have +energy). I think you mean blue and purple.

Quote:
Originally Posted by manitoba1073
2. no more of a need or want for greens or collectors items
3. mass explosion in the numbers of bots and farming shops multipling thus making things even more ridiculous expensive
Umm... no. Only a very small number of greens are actually in high demand, the rest are wanted by ppl who like to collect them. And it's a good thing for some greens to drop in value since they're really expensive. Mass explosion of bots? Why? To farm for items that drop easily for anyone who plays PvE? How much do you honestly expect to earn when everybody will have easy access to them.

Quote:
Originally Posted by manitoba1073
i see it even reaching into PvP causeing probs like with the +5 ep and Lts helm. abuses are bound to be endless.
Abuses are meant to be fixed. From the way I see it, Anet has a pretty good track record of fixing abuses.

Quote:
Originally Posted by manitoba1073
now for the fix that should have been implemented instead of this
1. double the chance of drops for Rares and Greens like during the weekend event
2. reduceing the effect of anti farm code even slightly
Why double chance of drops for the preview event? Doesn't seem to have anything to do with your concerns on the game-wide changes to the salvage system. Why reduce anti-farming code? And there you were worried about farming bots yet you're telling them to relax farming rules?

Quote:
Originally Posted by manitoba1073
now all i want is not to lose a great game due to the possiblities of what can and will most likey happen.
It won't. You're being a bit too worrisome. Do you really have so little faith in the balancing abilities and quality assurance abilities of Anet?
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Old Sep 22, 2006, 07:20 AM // 07:20   #7
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Does this mean that white crystallien swords could be modded with a +15^50 mod?
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Old Sep 22, 2006, 07:22 AM // 07:22   #8
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this is anets way of avoiding an aunction house, just let the economy crash and you dont need an aunction house anymore ^^.

i like this change, no need to farm anymore

to the OP, whites wont go 100k+, its the opposite affect. every item will drop below 5k.
no more weapons costing millions (except nerfed stuff, however they prolly remove them from the game)

just a small hint, if you have weapons that cost 100k+ sell them now...
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Old Sep 22, 2006, 07:33 AM // 07:33   #9
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some people will pay any price for style over functionality?

now maybe the chestrunners will start getting banned.
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Old Sep 22, 2006, 07:53 AM // 07:53   #10
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this is meant not for the preview but for the rest of the time

now for the fix that should have been implemented instead of this
1. double the chance of drops for Rares and Greens like during the weekend event
2. reduceing the effect of anti farm code even slightly


as far as whites getting those stats the new salvage abilitiy will allow them to have them
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Old Sep 22, 2006, 08:09 AM // 08:09   #11
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Quote:
Originally Posted by Angel Netherborn
Huh? Since when has white (common) weapons have those kinds of stats? white weapons don't have any inherent mods aside from armor and staff (these have +energy). I think you mean blue and purple.
Your post is thorough and explains much, but you missed one bit of information from NF previews. What we know now as inherent mods will be able to be salvaged according to the PC Gamer magazine (I think that's the source, but I'm not sure). That's why some will say that white max weapons will increase in value.
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Old Sep 22, 2006, 08:21 AM // 08:21   #12
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Quote:
Originally Posted by manitoba1073

1. lets see we'll prolly start seeing ppl selling whites for 100k+
Erm why? Becasue any white cna have a 15^50 or 15 perma / whatever inherant attached to it and made perfect. Your 100K+ inflation estimate is messed up, whites (or blues or purples) that do max damage of any weapon are quite easy to get, and then all you have to do is mod up,m hell you could get a gold with the crappest mods and still mod up to perfect stuff, gold but bad fellblades (still doing max damage) sell for 50K if that, theres no way whites would inflate to this price.
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Old Sep 22, 2006, 08:43 AM // 08:43   #13
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Quote:
Originally Posted by Knightsaber Sith
Actually this should in theory make things cheaper not more expensive.
I agree.

1) there will be more max damage base weapons available. If you get a max damage, 13 while hexed, it is no longer garbage, it is now a worthwhile weapon.
2) there will be more 15^50 and other desierable mods available. Ugly and undesierable skins can ba salvaged and used for something that you want.
3) there will be more of both weapons and mods because you wont be loosing soo many due to salvaging. You will be able to choose which mod you want without loosing the weapon. No more trying to salvage a +30hp mod only to get a icy mod instead. Less losses means more mods/weapons means cheaper prices.

Golds will still be more valuable than purples, purples more than blue, blue more than white. People want the color. We already see this, so there is no reason to think it will change.

Most greens have very little value as is. A gold with the same stats is already more expensive. Greens are a cheap and easy way to get a good quality weapon.
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Old Sep 22, 2006, 08:46 AM // 08:46   #14
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Quote:
Originally Posted by Foppe
Does this mean that white crystallien swords could be modded with a +15^50 mod?

roflmao That's right!! now everyone will see how ugly the skin is

(and you mean blue...)
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Old Sep 22, 2006, 10:02 AM // 10:02   #15
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well now you can get that moderatly cheap crystaline you bought for 700k and make it 15^50 and feel godly ... lolz
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Old Sep 22, 2006, 12:40 PM // 12:40   #16
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I'm still withholding judgement until I see what "inscriptions" really are. If they're a NEW inherent mod, rather than the old ones, then that will just push the price of max damage, low req weapons higher.

Everyone's assuming that you'll be able to salvage a 15>50 or 15% stance mod from a weapon, and I'm skeptical. Anyone with real info and not speculation?
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Old Sep 22, 2006, 01:10 PM // 13:10   #17
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Anyone wna hazard guess at what price 15^50 mods are gna start at?

Im guessing like 100k + XX ectos - PM OFERS NO NOOBS!!1!
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Old Sep 22, 2006, 01:12 PM // 13:12   #18
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my guess would be a minimum 50k
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Old Sep 22, 2006, 01:23 PM // 13:23   #19
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I do not think that the inherent mods should be salvageable. I think that you should be able to apply a 15^50 or whatever mod to any weapon as long as you have unlocked that mod kind of like in PvP. I think this will be the only way to not throw things out of balance. This way the market will not be flooded with all the silly 15^50 mods.

Last edited by DeathByAmor; Sep 22, 2006 at 03:37 PM // 15:37..
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Old Sep 22, 2006, 02:30 PM // 14:30   #20
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Why, I think it's brilliant. Makes life much easier for people who don't do farming (ie. me). As someone said, the amount of mods and weapons will be greatly increased, thus bringing prices down, AND the weapond we find during the normal course of the game will be more likely to be useful, if only to salvage the mod off it.

As for item color, I think it's likely that a white item that gets an inscription will become blue. why? look at armor sets. all those that offer some sort of bonus (other than plain +energy) are blue, not white.
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